I have an application for CE 3.0 using MFC and 2 custom DLL's.
I am using CCeSocket as well as threading in the application.
At some point during running with the release version, the memory on the system jumps from around 8000KB to 18000KB (very close to the limit). Thus bringing the application to the point where it basically no longer functions and the box needs to be rebooted. This event appears to be random.
I have 2 questions, are there tools available to help me debug this? I have tried using Entrek to catch it, and am currently running the process viewer waiting to see if I can catch it a gain.
Are there any known issues with CE 3.0 or MFC 3.0 that would cause this to happen?