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 What's in the ADS CE builds?
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3963

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Posted - 28 Mar 2002 :  13:39:36  Show Profile  Email Poster
I haven't seen any indication of what is in the ADS build of CE. Is this a vanilla CE build, ported to the ADS platform? Is MFC included? Active X support? How many of the USB classes made it in? It seems like a high level overview of the ADS CE build(s) would be nice...

(We're using the GraphicsMaster)

Thanks...

ctacke

877 Posts

Posted - 01 Apr 2002 :  13:56:35  Show Profile  Email Poster
To understand Windows CE you first must understand the difference between the operating system and the platform.

The OS itself contains the core Windows CE API, contained largely in coredll.dll, and a set of core libraries and drivers. There have been several versions of the CE released by Microsoft and ADS provides and supports versions 2.12, 3.0 and .NET.

The API set provided by the OS is a subset of the Windows API set and varies somewhat between versions, but not greatly. The best documentation on this API set is probably the Help included with Microsoft eMbedded Visual Tools 3.0, but MSDN also contains online documentation.

A platform is built on top of the OS, extending or enhancing the functionality exposed. A platform may contain drivers specific to the hardware on which it is running, developer libraries and/or software.

Microsoft has produced their own platforms and released them to OEMs. These platforms include the Palm-size PC, Handheld PC (in plain, Pro and 2000) and Pocket PC. Each of these platforms simply extended the base OS with applications to a degree - with Pocket PC being the greatest OS extension. ADS adds drivers primarly to complete the hardware abstraction layer (HAL). Examples include serial port, Ethernet, CAN, PCMCIA, touch panel, I/O and special display drivers.

Additionally microsoft has made available several of their common libraries, such as ATL, MFC, eVB and ADOCE. These libraries are not part of the OS but an OEM can include them in their own builds or the end user may simply add them in themselves.

We offer a variety of platform images ("CE builds") to meet the varied needs of our customers. For the more robust ADS images we have chosen to include the more popular and widely used libraries with our platform images so you can count on the inclusion of MFC, ATL, the eVB runtimes, the ADOCE libraries and SQL Server for CE. See the table of CE builds for each product for details.


For more information take a look at these articles:

Comparing Windows CE 3.0 with Windows CE 2.12

Windows CE 3.0 Features

What's new in CE.NET


-----------------
Chris Tacke, eMVP
Applied Data Support
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